Digital comics market in growth with webtoon trend
The webcomics market allows amateur and professional comic creators to publish and share comics online across desktop and mobile platforms. Some key advantages of the webcomics format are low costs of publishing, ability to update stories regularly, and engaging visual storytelling. Webcomics cater to diverse audiences and genres including Japanese manga, comedy, action-adventure and romance.
The webcomics market is estimated to be valued at USD 7.59 Bn in 2024 and is expected to reach USD 11.80 Bn by 2031, exhibiting a compound annual growth rate (CAGR) of 6.5% from 2024 to 2031.
Key Takeaways
Key players operating in the webcomics market are Dark Horse Media, LLC, Kadokawa Future Publishing, Marvel Entertainment, LLC , Image Comics, DC Entertainment, IDW Media Holdings, Inc., Lion Forge, Shueisha , Shogakukan, Lezhin Entertainment, Graphic India, and Bakarmax. Key players like Marvel and DC have adapted many of their popular comics into the webcomic format to engage younger digitally native audiences.
The growing popularity of webtoons from South Korea and Japan has increased demand for the webcomics format across global markets. Many professional artists in East Asia now prefer publishing webcomics over print formats due to the former's lower costs and wider reach. Webtoons have amassed huge loyal global fanbases through popular online platforms.
Major publishers are increasingly investing in the webcomics space and acquiring high talent creators to cater to the fast growing international Webcomics Market Demand for digital comics. Companies are launching dedicated websites, apps and partnering with platforms like Webtoon, Tapas and KakaoPage to distribute new webcomics globally and monetize the format. The expansion of webcomics into international markets will be a key trend over the coming years.
Market Key Trends
One major trend in the Webcomics Market Size and Trends is the rise of interactive webtoons that allow readers more involvement in the story progression. Popular titles feature options for readers to influence plotlines, character choices and story endings. This new format has found fans across demographics and engages readers through gamification. Interactive webtoons are expected to grow steadily as a key segment within the global digital comics industry.
Porter’s Analysis
Threat of new entrants: Webcomics have relatively low barriers to entry, however established brands have built significant customer loyalty in this market.
Bargaining power of buyers: Individual readers have moderate bargaining power as there are many webcomic creators to choose from. However, consolidation among major publishers increases their power versus creators.
Bargaining power of suppliers: Creators/artists have relatively low bargaining power as established publishers have significant resources and readers' familiarity with their brands.
Threat of new substitutes: As an entertainment medium, webcomics face competition from other digital entertainment like online video, games, podcasts etc. However, the interactive and narrative nature makes it relatively distinct.
Competitive rivalry: Intense competition within the market from major publishers and independent artists. Publishers compete on acquiring prolific creators and building fan communities.
The North American region accounts for the largest share of the global webcomics market in terms of value, with the United States being the major market. Presence of established companies like Marvel, DC, Dark Horse along with renowned independent artists attracts high readership in the region.
The Asia Pacific region is expected to grow at the fastest pace during the forecast period. Countries like China, Japan and South Korea have a strong manga/webtoon culture with dedicated apps and platforms. Rising disposable incomes and high-speed connectivity is enhancing the popularity of digital manga in countries like India as well.
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Ravina Pandya, Content Writer, has a strong foothold in the market research industry. She specializes in writing well-researched articles from different industries, including food and beverages, information and technology, healthcare, chemical and materials, etc. (https://www.linkedin.com/in/ravina-pandya-1a3984191)
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