Edutainment Market to Reach USD 5.81 billion, by 2029 at 17.50% CAGR: Says the Data Bridge Market Research

0
166

The global Edutainment market research report, as published by Market Insight Reports, provides insights into the current global outlook and key regions, examining Major Players, Countries, Product Types, and end industries. It focuses on top players in the global market and categorizes the market based on several parameters.

This Edutainment market research report identifies the competitive landscape of industries, offering a comprehensive understanding of international competition. The study outlines the anticipated growth of the global market during forecast period. Compiled with a blend of static and dynamic perspectives, this research report captures the essence of the business’s views.

Edutainment Market was valued at USD 1.60 billion in 2021 and is expected to reach USD 5.81 billion by 2029, registering a CAGR of 17.50% during the forecast period of 2022-2029. Advertising is expected to witness significant growth in the revenue source segment of the market owing to the growth of digital marketing.

Access Full Report: https://www.databridgemarketresearch.com/reports/global-edutainment-market 

Top Industry Players: 

KidZania (Mexico)

The Plabo (India)

Pororo Park (Singapore)

UAB Educatus (Lithuania)

Meraas (UAE)

A MAJID AL FUTTAIM COMPANY (India)

Kidz Holding S.A.L (Lebanon)

EON Reality Inc. (US)

Jam Origin (Denmark)

K11 Concepts. (Hong Kong)

Merlin Entertainments (UK)

CurioCity Group Inc. (Canada)

Mattel Play Town Dubai (UAE)

Market Segmentation: 

COVID-19 pandemic had a negative impact on the edutainment market owing to the implementation of global lockdown. A decline of 67% at the 25 most-visited theme parks from 2019 to 2020 was witnessed, according to the Themed Entertainment Association and AECOM. The COVID-19 outbreak forced these parks to close for months in 2020 due to the imposed lockdowns and restricted domestic and international travel limiting. However, edutainment parks and theme parks transformed towards digitalization to ensure safety of visitors. The edutainment market is expected to witness growth in the post-pandemic scenario owing to the ease on restrictions.

Recent Developments

Kidzania Kuwait signed a partnership with Microsoft Kuwait in October’2019 to empower kids in achieving more through building their technology skills. The purpose of the partnership is offering kids with digital and soft skills that will prepare them for jobs in the future.

Geographically, the detailed analysis of consumption, revenue, market share, and growth rate of the following regions:

– Middle East and Africa (South Africa, Saudi Arabia, UAE, Israel, Egypt, etc.)

– North America (United States, Mexico & Canada)

– South America (Brazil, Venezuela, Argentina, Ecuador, Peru, Colombia, etc.)

– Europe (Turkey, Spain, Turkey, Netherlands Denmark, Belgium, Switzerland, Germany, Russia UK, Italy, France, etc.)

– Asia-Pacific (Taiwan, Hong Kong, Singapore, Vietnam, China, Malaysia, Japan, Philippines, Korea, Thailand, India, Indonesia, and Australia).

Strategic Points from Table of Content:

– Market Summary

– Economic Impact Competition Analysis by Players

– Production, Revenue (Value) by geographical segmentation

– Human Computer Interaction Market Size by Type and Application

– Regional Market Status and Outlook

– Human Computer Interaction Market Analysis and Outlook

– Market Forecast by Region, Type, and Application

– Cost Investigation, Market Dynamics

– Marketing Strategy comprehension, Distributors and Traders

– Market Effect Factor Analysis

– Research Finding/ Conclusion

– Appendix

Browse Other Trending Reports:

https://www.databridgemarketresearch.com/reports/global-hashimotos-thyroiditis-drug-market 

https://www.databridgemarketresearch.com/reports/global-mineral-and-bone-disorder-treatment-market 

https://www.databridgemarketresearch.com/reports/global-phenylpropanolamine-ppa-market 

https://www.databridgemarketresearch.com/reports/global-hypozincemia-drugs-market 

https://www.databridgemarketresearch.com/reports/global-rosacea-treatment-market 

https://www.databridgemarketresearch.com/reports/global-heat-shrink-tubing-for-automotive-market

About Us:
Data Bridge Market Research set forth itself as an unconventional and neoteric Market research and consulting firm with unparalleled level of resilience and integrated approaches. We are determined to unearth the best market opportunities and foster efficient information for your business to thrive in the market.

Contact Us:
Data Bridge Market Research
Email: Corporatesales@databridgemarketresearch.com

Site içinde arama yapın
Kategoriler
Read More
Gardening
SWEETCLAM CBD BLOOD SUGAR GUMMIES US!
SweetCalm CBD Blood Sugar Gummies Reviews is a wholesome recipe that keeps up with sound...
By Akash Supplements Akash Supplements 2024-05-09 09:07:21 0 253
Literature
Gummies ManHood Plus United Kingdom
Gummies ManHood Plus United Kingdom  are designed to reignite and amplify sexual preference...
By Maio Miami 2024-10-15 09:53:19 0 81
Gardening
Steam community market considerations
The Steam community market is one of the places where steam players trade emoji and profile...
By Mmosolj Mmosolj 2021-01-20 05:45:08 0 644
Other
investingcapitals email
If you've been exploring investment opportunities online, you might have come across...
By Office Webmaster415 2024-05-23 11:23:57 0 153
Literature
Studying this Enjoyment connected with Online Hold'em: The final Guideline to help Texas hold'em Fineness
  On the net Hold'em, this a digital incarnation on the typical Texas hold em texas hold'em...
By Sevihar1 Sevihar 2024-07-24 10:30:37 0 78