Here is our version from the Ice Blades Cooldown Sorceress. This build is very a lot diverse from other Sorc builds and also the playstyle certainly will not be for everyone. The consensus would be that the build will probably receive changes before launch if you want to try it a few days ago will probably be the final time you can.

Description The build plays around Ice Blades's capability to reduce the cooldown of your other active skills when striking a vulnerable enemy. We use Frost Nova to use vulnerable which then allows our Ice Blade strikes to reduce all our cooldowns for each time they hit. This leads to a feedback loop whereby you can just constantly spam all your skills which creates more Ice Blades which then lowers the cooldown of your skills and also you repeat.

The build can maintain 100% barrier uptime with 100% primary resource that allows certain +damage legendary aspects to be applied - making you hit very difficult as well.

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Playstyle

You avoid using a Core damage skill within this build meaning your damage requires a second to ramp up but which means you won't ever have to worry about mana since you avoid using any. Primary damage originates from Spark + Unstable Currents, and also the fact all of our enemies will always be vulnerable. You SUCK at clearing normal trash density which means you should just avoid something that isn't a top-notch pack or boss. All monsters are going to be frozen in position and vulnerable when you will have a virtually infinite barrier whilst killing bosses/elites within seconds.

Stats

Strength: 78

Intelligence: 98

Willpower: 57

Dexterity: 68

Gear

Weapons: Conceited Jade Great staff

Boots: Adventurer’s Boots from the Bounding Conduit

Pants: Adventurer’s Pants from the Protector

Gloves: Smiting Boneweave Gauntlets

Chest Armor: Adventurer’s Tunic of Singed Extremities

Helm: Exploiter’s Adventurer’s Helm

Amulet: Amulet of Fortune

Ring: Rapid Band/Edge master's Band

Enchantment

Ice Blades Enchantment, "For every 20 seconds in cooldowns spent, you spawn an Ice Blade on the random enemy".

Active Skills

Put Spark on Left-Click and Teleport on Right-Click. Hold down Spark after which Teleport around to elite packs after which Frost Nova + Ice Armor + Ice Blades. Use Unstable Currents on bosses or multiple elite packs.

Ice Blades (Enhanced + Summoned Ice Blades)

"Ice Blade's Cooldown is reduced by 1 second every time it hits a Vulnerable enemy"+"50% of Enhanced Ice Blade's Cooldown reduction is applied for your other skills"

Frost Nova (Enhanced + Mystical)

"Killing enemies frozen by Frost Nova reduces its cooldown by 2 seconds, as much as 6 seconds per cast"+"Frost Nova makes enemies vulnerable for 4 seconds, increased to 8 seconds against Bosses"

Ice Armor - Not Enhanced

"A barrier of ice forms who are around you for 6 seconds, absorbing 30% of the Base Life in damage. While Ice Armor is active 10% of the damage is put into its barrier"

Teleport - Not Enhanced

You do not have to put a place this if you discover +1 Tele on the piece of gear instead.

Spark (Enhanced + Glinting)

"Each time Spark hits its primary target, it features a 20% opportunity to hit as many as 3 additional enemies, dealing X damage. If there aren't any enemies hitting, Spark instead deals 20% increased harm to its primary target.+"Spark gains 2% increased Critical Strike Chance per cast for 3 seconds, as much as 10%"

Unstable Currents (Enhanced)

"Whenever you cast a Shock skill, a random core, conjuration or mastery shock skill can also be cast" + "Increase Attack Speed by 25% while active"

Passives

This is to get stupid strong. The lack of core skill means it will save you a ton of points and may pump the passives. Glass Cannon + Conjuration Mastery give huge damage boosts as well as your immortality originates from Protection, which supplies a barrier for every cooldown used, and also you are constantly pressing your cooldowns about this build.

Potent Warding x 3

"After casting a non-basic skill you will get 6% potential to deal with all elements and 3% additional potential to deal with that skills element for 3 seconds"

Glass Cannon x 3

"You deal 18% more damage, but take 9% more damage"

Conjuration Mastery x 3

"You deal 3% increased damage for every conjuration active"

Align Elements x 1

"You gain 5% Damage Reduction against Elites for every second you'll have taken damage in one, as much as 50%"

Protection x 3

"Using a Cooldown grants 30% of the Maximum Life like a Barrier for 5 seconds"

Aspects

The idea here would be to look for almost anything to do with barriers, damage according to primary resources, and stack crowd control duration to increase Freeze. Basic Speed Attack Damage can also be massive since your main damage is Spark and also the faster you attack the greater your crit. Below are the Aspects we'd on hand but we’re sure there are lots more that apply well for this build.

Increased Dmg with Barrier

Damaging Elite gives Barrier

Increased Crit + CC duration

Slow after immobilize

Crowd control duration + dmg against Unstoppables

Lucky hit with Barrier

Basic Attk Spd +25%

Attk Dmg according to Primary Resource

It will not be for everyone however for those who would like to try it out, hopefully, you enjoy it!