The idea of WOW Classic TBC Gold ​​tribes and alliances is the core of World of Warcraft, and the competition between the two major factions of Azeroth is an important part of the WoW experience. However, if there is an imbalance between the two opposing forces, then it will not be able to provide players with a good experience. Unfortunately, this is the case with the recently released Burning Crusade Classic.

In the recently released Burning Crusade Classic, there are much more tribal players than alliance players, which brings some problems to players. For the Alliance, this means that in the open world, honor-hungry tribes will attack every enemy player they see, making it more difficult for Alliance players in World of Warcraft to complete tasks or collect resources. For the tribe, this means a lot of time in the battlefield and the inability to obtain PvP equipment from honor points. This is an unhealthy combination caused by multiple factors.

In most World of Warcraft servers, especially PvP servers in Burning Crusade Classic, the tribe is the dominant faction in absolute numbers. Many players choose the tribe because they believe that the various racial abilities of the tribe are far superior to the alliance, and the tribe has long enjoyed the reputation of "PvP faction". Those with PvP awareness are looking for every advantage. Racial abilities such as the will of the forsaken of the Classic TBC Gold undead, the arcane torrent of the blood elves, and the tenacity of the orcs are huge for PvP, and the alliance has almost no ability to directly compete with these game-changing rules.

In most Burning Crusade Classic servers, the number of clan players is much larger than that of alliances, which causes the queue time between clan and alliance battlefields to extend for clan players by an hour or more. Players mainly use the battlefield to earn honor points and purchase entry-level PvP equipment, but since the battlefield is almost impossible to enter, tribal players either give up or try to gain honor points in the open world. This will bring a very poor experience to alliance players who are only trying to find or collect crafting materials, because they are just being hunted for honor because they have no other choice. Therefore, whether it is from a demographic or PvP perspective, factions are unbalanced.

For any faction, this is not a good situation, so none of them can give players a good experience. However, Blizzard can solve this problem in a fairly simple way. That is to allow tribal teams to fight with other tribal players in the battlefield. This is already possible in the arena, and the "employment mode" system has been implemented in the Warlords of Draenor expansion, as a means to allow players to join hostile factions in the battlefield. This will be the most straightforward solution, and it seems to have received strong community support.

Although no solution has been officially announced yet, Blizzard will definitely take certain measures to resolve the imbalance between the two factions of World of Warcraft and create an overall better experience, while still remaining loyal to the original Burning Crusade spiritual expansion. If you want to know the latest news about Burning Crusade Classic, welcome to visit MMOWTS, where you can also buy the cheapest TBC Classic Gold.