Of course, Episode Four will even arrive with PSO2 Meseta new pieces, such as equipment, augments and makeup. Also likely being inserted is crafting, which many enthusiasts are asking about. Crafting was introduced in Episode twice in Japan so it's likely we will finally see it at the North American version in August. Here, you don't necessarily make things or equipment, and enhancements can make weapons worse. The big thing that accompanies crafting is the ability to customize Approaches, new achievements and titles.

Most of the brand new cosmetics take after Earth and the story's new characters, so they may not be for you in the event that you prefer to maintain a high sci-fi look. 1 notable new item is Bonus Keys. These are obtained from Featured Quests and sometimes as Rare Drops. However, there is a catch: while they are simple to ruin, they can also deal massive damage, killing some courses in just a couple of hits. There's also a time limitation to how long you have to complete the quest, and failing means you've wasted a key. Bonus Quests drop a lot of rare loot and particular currencies in bulk in addition to granting tons of experience, making them worth the time.

A combo of PSO2's annoying launcher and issues with the Windows Store led to a load of problems with the first PC release. PSO2 Tweaker -- the fan-made instrument that gamers were using to play the Japanese launch for ages -- was updated to help alleviate the problems, but hopefully that will soon be unnecessary.

Considering that Phantasy Star Online 2 started on PC at the West last month, I have played more than buy Phantasy Star Online 2 Meseta 50 hours --and even I can't let you know exactly what the hell is happening in the trailer for its upcoming August update. I am not even talking about, for example, a cool space battleship. This is literally the IJN Yamato, a WW2 Japanese battleship.