In New Leaf I needed to Animal Crossing Items save up money by grinding for bells to get a fountain, that's the sole works job I can have at a time. In NH for myself a fountain that I got the stuff and created it in 1 day. I don't believe the previous games had as many targets as you claim in comparison to NH. The games have always been about decorating and collecting above all else.

Not merely has NL longer goals to work towards, it even has better unlock progression than NH does. I also never stated the games weren't about self expression and decorating, so you just had a lot more things to do on the side in NL while you decorated whereas you simply decorate for the fun of it in NH. In NL you're pretty much constantly unlocking something, make it a new store upgrade, amassing signs for the club, getting money to expand the museum or construct up the Café and eventually amassing clothes to maneuver the fashion evaluation to unlock the multi level shop, which is pretty much the end goal. Even having a perfect city has a nice payoff by being able to personalize the town hall and make it fit your towns theme. Nothing of the kind is offered in New Horizons.

Sounds like NH just makes you arbitrarily unlock stuff more. NL was not some super target oriented game just like you claim. The Majority of the things you mentioned is associated with aesthetics anyway

If Nintendo had conveyed the match would dramatically lack content which even the gamecube AC had I do not think the"backlash" would've been as large as it is.

The sport objectively has a ridiculous amount of content in comparison to the GC AC.

If someone is bored of NH at the 50 hour mark, I don't really believe they had been putting 500Seriously; I Moved back into New Horizons Items the GameCube version (That I never owned) and intentionally pissed off Resetti just because his writing was on fucking Stage