I concur that the monetization in PSO2 is competitive. It seems like you are constantly running into PSO2 Meseta limits or obstacles with prompts/invitation to circumvent the hassle by spending additional money ("make the problem, sell the solution"), and to truly get"all the advantages" you're looking at multiple stacks of monthly obligations + one-time expenses. But as far as I'd like when PSO2 proved buy subscription, it would not be enough to sustain PSO2's inhabitants. Obviously we could push for them to tone it down a bit and at least to put us on a level playing field with JP for money intake, but there is this balance point they must achieve so that people who will not sign up will still find some reason to convert 1 manner or another.

The video linked this was fairly brutally honest from the director (surprisingly ); they, like many game developers these days, feel cornered to the"greed machine" to pay their costs (if the more moderate strategies are no longer enough) while the major/popular games use the same approach unnecessarily to maximize excess profits. From our standpoint, there's no gap clearly -- we judge by the outcome not the. I'm sure there are many others who feel how you do, if there's a good way out for the industry 31, but I am not sure. If these kinds of practices become widely shunned (maybe they should be), a great deal of market MMOs will end support, PSO2 included. Perhaps in the wake of this a new version will emerge (or people will come back around to subscription matches again), but I expect it will not be an easy transition.

The cosmetics were fine with me and I'm sure that was bringing judging by they are responded to by this community. I feel like they could have created a better incentive to pay for premium maxed out storage, greater stock space. I made the error of learning the affixing system and studying all the possible augments I could place on my gear and that's when I started watching all these super nice augments locked supporting a scratch ticket and being sold at ridiculous prices on the player industry. This was the final straw for me. Everything else I was able to cope with as they had been convenient products. I'm probably mad since I come in the original PSO and PSU and then to come into some thing like this sucks.PSO2 is also better at edge and position detection. Anyone that's climbed Kugane tower knows what I mean when I say XIV's ledge and border detection is crap. And it's fine that your positioning is updated in realtime as abilities are used where as I've died more times than that I must have because En Avant doesn't upgrade your position before it finishes. Using Slideburst together with my Assult rifle is amazeballs in contrast.

Honestly I've only had 3 gripes with PSO2 - One - Setup was a PITA and required PSO2 Tweaker there isn't any 5-10min queue to login. Two - Some Urgent quests slash players that kill everything before you can even get over there and may acquire if you end up with a few level OP dash Boring. I don't do exactly the Harukaton one, but at least you still get Loot and XP. Three - I've had a couple of leechers (low level players that do nothing but follow you around so that they can find the clear for can you buy meseta on pso2 a daily assignment ) randomly combine my party so that get's annoying after a while.