Stamina should affect defenders. If a LB (who must all have their rate lowered greatly) runs round the area twice and 25 yards backward on a play, he should be worthless another play. It should issue, play mut coins madden 20 with play. There ought to be mass upgrading and downgrading. You just click to do it, Should you wan power down a participant and it does the whole thing, maybe not 80 clicks to do each step. You pick a spot downgrade or to up to and that's completed. I like the idea of mass downgrading, that should be a one step thing. Mass upgrading would be an issue because how can you manage PUP's vs. cards in your binder vs. cards you have to purchase.

The power up thought would not be required if they retained physical chems like they did last year where any card can get them. Physical chem certainly needs to go away. It be better if both were just gone. The idea of powerups being a cheap way to acquire a underpowered version of the best players was kind of cool but it's only helpful early on in the year I'd rather them just scrap the power up system along with training. The way powerups are now it is just a rich get richer type scenario, powering up players is extremely costly and it forces a dedication into certain players losing the flexibility of changing your team up at will. I think that it should be, you have the ability to skip any card with training and powering them down gives a 100% return and costs nothing that way it makes it so players that can't get millions of coins may actually build a group.

Requirement brackets were something in past Maddens. Individuals would only put bronzes as their starters as well as their regular men as copies to tank their overall. It's not perfect, but it is far better than what it had been in years past.Could be repaired by counting all players to weight OVR sure it would be harder to get your OVR upward but if it intended for superior matchmaking I'm sure people might make that trade.Then my entire would be counted much lower than it really is since I have gold and silver backups. This occurred in older Maddens, it wasn't better.

There's got to be better way to weight it so that higher OVR players increase the OVR a lot more than players below a certain threshold no matter where they're. There's always a way. The system could be better. I really don't care how great you're in Madden if you do not invest time into grinding coins or merely buying packs you're at a serious disadvantage. OVR brackets if done right would make for a more balanced game. Right now the H2H process is pay to acquire your own paying with your money or with your time that you invested grinding countless hours and usually the one left handed their pocket wins in the end.

I think these are good thoughts! I really like revamping head to head and incorporating in stat monitoring for players.All good ideas, particularly the level up process. I saw someone post something about those adding a"park" mode very similar to 2ks"neighborhood" I that could be really cool, using a seven on seven manner. Could be squads and 1v1, using different level coin bets, etc.. 2k there is so many different manners, whereas at MUT there is no casual gameplay, unless you count solos which is dull and draft, but you do not have your team for it. Also could have Jersey store in there, also there might cheap Madden 20 coins be some crazy outfits could wear in the"park".