What Madden 21 can do to create MUT a Mut 20 coins more enjoyable experience out of real gameplay
I was tired and got to thinking how MUT may be enhanced next year, since the systems we need to deal with on a daily basis have a good deal of flaws and its been like that for quite sometime in certain regions of Madden NFL. Remember this is unrelated to real gameplay we all know that's the core that has been in a desperate state and needs to be repaired by the main gameplay devs but here are some things that are more in control of the MUT staff themselves.
Remove them or at least severely cut the power level, and when we do have abilities back simply give them into the Madden NFL players it matches automatically, should I pull a Von Miller I will expect a card that resembles Von. Just design stats better and we won't need abilities.Kill them, unless you are going to add a power up for everyone in Madden NFL you're only handcuffing Madden NFL players into the stars which truly possess the power ups due to the bodily chems and abilities this contributes to comparable squads.
I think these are fine but the bonuses need to be nerfed a little bit but I think having the ability to change a Madden NFL players team (if he played in the past) is an enjoyable thing and should not be limited to powerups (another reason to just eliminate powerups). I enjoy training to a certain level but lets face it we just like it because it's a way we could get in over EA when they mess up a re roll place but if we're removing power ups believe it gone also, it's really just another form of alternate currency that makes ultimately ends up creating the MUT auction home stale and everything is priced according to coaching cost per coin rather than the energy level and popularity of a card (there are some exceptions but mostly that's how it is).
If EA releases a card of a Madden NFL player and lists him as a RE but actually plays ROLB I ought to be in a position to put that Madden NFL participant at ROLB with no penalty. However this will not permit you to place a Madden NFL player in a position they do not play IRL. (Being OOP promo).MUT was a reskin for many, many years, it is outdated and clunky. The shop needs to have a bunch qty alternative for people that want to buy numerous packs. Sets should be smarter and less tedious to complete (talking about the action of adding everything to some set). Binder complete rehaul using a lock option so that you may never quicksell, auction or set the card before Lock is removed. Auction Block adding more options and using a maximum bid input would be really nice, not capping auctions at 20 are great too. Really I can record many modifications on the UI side but that could take forever it is time for a switch here.
Give more packs in each mode one of the greatest joys in MUT is opening a pack and getting lucky give us more chances with this or possess like a pick one strategy" Random -- OVR Elite or Game Changer Pack" only one example I thought of.This is a contentious one but remove them entirely and replace with 2 crew masters (64 complete Madden NFL players) that have team boosts to particular stats for Madden NFL players of the same group (no bodily boosts though) I am trying to get away from similar looking squads and everyone having the same Tillman and Tory Holt. Team Masters will climb with achievements but it will not feel anywhere near as grindy since MUT master is instead it will be buy Mut 21 coins tied to wins along with a monthly objective list that will not burn people out weeklyand it will cap at a specific OVR each week.