I had been watching some guide videos on PSO2 plus they said things like a premium accounts that was pso2 sales paid. I've paid memberships for other MMOs; it is time Phantasy Star Online 2 gets my cash finally.PSU on Xbox was a subscription and they didn't even update Phantasy Star Online 2. Paying monthly for a game with game breaking bugs which were left unchecked for many years. Maybe if they do not leave us hanging and give updates that are consistent to us. Otherwise micro trades are preferred for me.This is a totally different scenario than PSU though. It is an 8 year-old game which had success overseas, such as patches occasions classes along with other material. I have no reason to believe that the western version would be poor to the stage that a subscription could be a throwaway of money.

PSU had great success over in Japan. We obtained our content 6 weeks on average behind them, for the first little bit and then they stopped caring about the west. I hope you're right and PSO2 does not get ignored. I simply don't want to have a second subscription. Obtaining $10'd per month to death.I mean, ignoring the lolicon ad and when I left my own personal team with buddies in the JP host, my friends and I who are sensitive to that stuff, had no problem. Matters like the character creation really allows you to get creative that action MMOs don't allow characters that are varied.

But, I really don't understand the community in English server could be. So I guess that's 1 thing I'd be concerned about also in the official English version, if they'd handle things like harassment or vulgarity. X_x I likely would still main the Japanese server since I never really see Japanese gamers being publicly sexist or hateful.

That is right, this is mainly a SEGA effort. In terms of hosting servers, Microsoft has as much participation as Amazon does hosting Fortnite's servers... that is to mean Microsoft has the host platform (think of it like leasing servers for hosting a website) but what else is coming down to SEGA (based on some Japanese interview, utilizing MS Azure was a SEGA choice ). That said though, the exact same interview I just brought up stated that SEGA will be reaching out to Microsoft about the way to control a game for a Western audience.

It's the effort for certain of SEGA. I think they had been carefully planning for this although I know they took this long. The PSO2 at this time is the iteration. Phantasy Star Online 2 went through so many changes it is almost completely distinct compared to the base game. Class equilibrium and how they were played were dreadful until lately. That is the main reason why SEA servers failed horribly since they started at episode 1.

I'm pretty certain they weren't planning anything. They had announced a Western launch years ago, and then abruptly stopped talking about it. This was way ahead of SEA servers. They began making moves when Microsoft offered them hosting. Maybe SEGA was pulling a big brain movement by delaying the NA release for years therefore that the ravenous PSO fanbase could spend these years gainfully employed, and have that cheap Phantasy Star Online 2 Meseta much more purchasing power to whale the shit from cosmetics when PSO2 eventually does launch NA.