It's important for new players to learn that crouch-jumping exists and to get used to it as quickly as possible. Once this is an established practice, players have tons of advantages over opponents who don't use this feature. Plus, it even allows players to protect their weak point, their head, by keeping their noggin just out of reach Dark And Darker Gold.

The Importance Of Aiming For The Head

Dark and Darker - Hitting A Zombie On The Head With A Mace

Likely the most obvious but most important initial combat tip for beginners is the importance of headshots. In melee combat, with arrows, or even with magic, hitting NPCs or other players in the head should always be a priority.

This is not one of those games where headshots only deal a minor amount of additional damage. In Dark and Darker, headshots essentially deal double damage, so getting accustomed to aiming for the head can make combat in PvE or PvP much faster overall.

Differences In Interaction Speed Between Classes

Dark and Darker - Interaction Speed When Opening A Door

Normally in games like this, the stats players should pay attention to are all pretty obvious. Usually, it's stuff like strength, intelligence, constitution, and sometimes even charisma. But, in Dark and Darker, there's a stat called 'interaction speed' that is of vital importance. This stat (which is influenced by the Agility stat) determines how fast a player interacts, activates, or loots anything in Dark and Darker. This includes:

And that's not even everything this stat affects. So, knowing which classes have more interaction speed by default or even just knowing that items can have buffs that affect interaction speed is vital knowledge for beginners. In general buy Dark And Darker Gold Coins, from slowest to fastest, the class rankings for interaction speed are: Dark and Darker - Sprint Particle Effects On Fighter And Sprint Icon On UI